SocialBlossom

About us

A speech therapist and an engineer, building calm tools for families

SocialBlossom makes gentle games, short videos and social stories for autistic and ADHD kids, to play together at home.

Why this exists

Good help shouldn’t stop at the therapy room door

Children who need social stories the most, autistic kids, kids with ADHD, kids with big feelings, often live in families who can’t afford regular one-to-one sessions. What’s left tends to be generic worksheets, or a one-off PDF made for a single child.

We started SocialBlossom because the gap between good practice and something a tired parent can actually use on a Tuesday night was wider than it should be. AI tools finally made it possible for a small team to close it, at a price families can afford.

The team

Who makes SocialBlossom

Rajini Darugupally

Rajini Darugupally

Co-founder · Speech-language pathologist

M.Sc. Speech Language Pathology, AIISH · 11+ years of practice

Rajini trained at the All India Institute of Speech and Hearing and has worked with children’s speech and language, autism, ADHD, stammering, children who are deaf or hard of hearing, and adults after a stroke. She has practised at Wellness Hub since 2017.

Rajini’s full profile
Akash

Akash

Co-founder · Engineer

IIT Kanpur (Aerospace, 2013) · 10+ years as a full-stack engineer

Akash builds everything you see and don’t see: the apps, the website, and the AI tools that help draft and illustrate our stories. He has been co-founder and CTO at Wellness Hub since 2018, where he built Tele-BASICS, a shared whiteboard used by online speech therapists.

The honest version: he likes building things that work, he wants this to be a real business, and he’s here because the kids his wife works with deserve better tools than the ones they have.

We met at Wellness Hub. We talk about product ideas over dinner. SocialBlossom is the one we couldn’t stop thinking about.

How we make things

Four rules every game follows

Never wrong

A different answer gets a gentle clue, not a buzzer. No scores, no timers.

Kind to the senses

No flashing and no sudden sounds. Tricky moments are announced before they happen.

Plain, kind words

No “disorder” or “deficit”. We describe what a child does and what helps.

Played together

Short games for a child and a grown-up to play side by side.

Our articles are written by the SocialBlossom team with help from AI, and list their sources. Rajini’s name appears only on articles she has read herself. The details are in our editorial policy.

Find us

Say hello

See what we’ve made

30 games are free to play. Start with Meet the Feelings.

About SocialBlossom | Who Makes It, and Why